Version coverage & correction log

Every page on this site states the game version its facts were checked against, and when. This page tracks that status and lists corrections. If a page and this log disagree, trust this log — then tell us.

Current verification status

PageStatusGame version checkedLast fact check
Pricing calculator Live (arithmetic verified by test suite) Not applicable — math on your inputs; default markups unverified 2026-10-01 (code)
Starter guide Community-sourced 1.0 baseline (2026-09-15); EA-era dollar figures flagged as ballparks 2026-10-01
How pricing works Community-sourced (wiki mechanics + community range) 1.0 baseline; market mechanic documented in Early Access — re-verify flag on 2026-10-01
Open packs or sell sealed? Framework + sources 1.0 baseline; drop rates still unpublished — stated on the page 2026-10-01
Ghost rare cards Community-sourced; odds honestly unknown 1.0 baseline (Ascension packs are official fact) 2026-10-01
Hiring staff Community-sourced roster Two consistent sources, stated as 1.0 data; one wage conflict noted 2026-10-01
Shop expansion costs Community-sourced ladder 1.0 baseline (wiki page undated — treated as community-maintained current) 2026-10-01

Log

DateChangeGame version
2026-10-02 Focus update. The site now concentrates on TCG Card Shop Simulator only: the Stick It to the Stickman section was removed (its content is preserved in the project archive and can return if search data justifies it). Calculator v0.2: type the market price once and all preset rows — careful / balanced / bold, plus any custom markup — are compared side by side with per-row copy buttons. Homepage redesigned task-first. The pricing, hiring and expansion pages got plain-language quick answers at the top. 1.0
2026-10-02 Site launched on www.simmaven.com. Custom domains bound, the noindex fuse removed — pages are now indexable. All calculators and guides verified on the live domain before the switch. 1.0
2026-10-01 All five guides rewritten from draft to sourced content: the starter guide, pricing mechanics (nightly recalculation, drift ranges), the full nine-employee roster with wages, the complete expansion ladder, and the pack/ghost pages. Every number links its source; where public data doesn't exist (refusal thresholds, drop rates) the pages state that plainly. Site copy updated from "playtested" to "sourced" wording to match how facts are actually verified here. 1.0
2026-09-26 Site built. Pricing calculator v0.1 published with an input test suite (normal, boundary and invalid inputs — see the tool-test log). Guide pages drafted with fact slots pending first playthrough. Steam lists the game's release date as 2026-09-14 after Early Access from 2024-09-15; the exact version number covered by our guides will be confirmed in the first playtest before any guide is finalized. Pending playtest
2026-10-01 Site rebranded to SimMaven — page URLs unchanged. Calculator aligned with the Step-5 spec: added a $0.10 price floor so tiny market prices can never round down to $0.00, and a clearly-labeled rough cost estimate (50% of market) when no cost is entered. Test suite now 38 cases, all passing. Pending playtest
2026-10-01 First open-source fact collection pass (each entry logged with its source in our fact ledger): the 1.0 version baseline is confirmed — 1.0 launched 2026-09-15 per SteamDB, with follow-up patches on 09-17/09-18; nightly market-price recalculation mechanics, staffing wage ranges, and the Lot B expansion cost ($5,000 at level 15) now have sourced entries. The exact customer markup-acceptance threshold still has no public source — it stays labeled as a community range (+10–20%) until verified first-hand in game. 1.0

Known limits of the current calculator

Corrections follow our editorial policy: we re-verify in game, update the page, and log the change here with the date.